Blinkenlights Movie English

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A *.blm file consists of a header and the data in the body are describing at what time which lamp has to be switched on. Data in the header actually need no comments (example: LittleLights Intro):

# Blinkenlights Movie 18x8 // file format
# name = LittleLights // name of the movie
# description = [LittleLights Intro // additional description
# creator = Blinkenpaint 2.4 // name of the editor for creating the movie
# author = ST // author
# width = 18 // with in pixels
# height = 8 // hight in pixels
# loop = no // loop: yes or no?
# duration = 27450 // duration in milliseconds


The body contains several pictures, where a 1 stands for a switched-on lamp and a 0 for a lamp which is switched off. The number before the @ assigns the duration of showing this picture in milliseconds.


@500

000000000000000000
000000011100000000
000000100010000000
000000000110000000
000000001100000000
000000000110000000
000000100010000000
000000011100000000

@100

000000000000000000
000000100100100000
000000010101000000
000000001110000000
000111111111111000
000000001110000000
000000010101000000
000000100100100000

@1000

011111111000000000
100010100100000000
100001111111111100
100001111111101110
100010100100011100
011111111000000100
000000000000011010
000000000000101001